it should be no problem todo,
in
[TRAJ] Section
AXES = n
One more than the number of the highest joint number in the system. For an XYZ machine, the joints are numbered 0, 1 and 2; in this case AXES should be 3. For an XYUV machine using "trivial kinematics", the V joint is numbered 7 and therefore AXES should be 8. For a machine with nontrivial kinematics (e.g., scarakins) this will generally be the number of controlled joints.
COORDINATES =
= X Y Z The names of the axes being controlled. X, Y, Z, A, B, C, U, V, and W are all valid. Only axis named in COORDINATES are accepted in g-code. This has no effect on the mapping from G-code axis names (X- Y- Z-) to joint numbers--for "trivial kinematics", X is always joint 0, A is always joint 4, and U is always joint 7, and so on. It is permitted to write an axis name twice (e.g., X Y Y Z for a gantry machine) but this has no effect.
see the intergrater manual for more options etc as im sure there are some i have missed
should get you started
rob